The Land of Glass
The Land of Glass is a real-time card game with RPG elements and a character-driven story. It combines the strategy of card games with fast-paced action.
The Land of Glass's battlefield consists of an attack grid, a defense grid, and the playing field itself, and you must manage all three at once to be successful. Create openings with attack cards, close defensive holes with defense cards, and unleash powerful magic with a slew of elemental-based attacks. Forethought, strategy, and quick reflexes are needed to succeed.
-Four campaigns with eight different characters
-A unique take on the deck-based card game
-A character driven story
-Nine different types of magic
-Hundreds of cards to collect
-A stained glass art style
LOGOS AND ICONS
A Character-Driven Story
Find a brief breakdown of The Land of Glass's writing process here, alongside Dual Wield Software's definition of a character-driven story
Programming, Game Design, Level Design, Sound Design, Art design
Writing, Level Design, Sound Design, Game Design